We're looking for a Software Engineer II to help assert Electronic Arts' games as best-in-class in game security and integrity. Your primary responsibilities will include the development of our backend anti-cheat technologies, adding new features that address the scale of the problems we face in the anti-cheat space. You will solve a critical problem for our players, ensuring they have a fair and level playing field.
Requirements
- 2+ years of backend engineering experience
- Proficiency in Rust and related backend libraries
- A background in microservices, distributed system fundamentals, and REST / gRPC APIs
- Skilled in AWS infrastructure setup, monitoring, deployment, and troubleshooting
- Demonstrated ability to dissect and resolve issues across application and cloud infrastructure
- Strong written and verbal communication skills; ability to document and explain choices/solutions
- Ability to work independently or as part of a distributed team
- Experience with Infrastructure as Code (IaC) and CI/CD pipelines
Benefits
- Paid time off (3 weeks per year to start)
- 80 hours per year of sick time
- 16 paid company holidays per year
- 10 weeks paid time off to bond with baby
- Medical/dental/vision insurance
- Life insurance
- Disability insurance
- 401(k)
Originally posted on Himalayas