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At Crytek we're building a scalable UI platform powered by a Design System implemented in Coherent Gameface (HTML, CSS, JavaScript).
Instead of building UI screen-by-screen, we are creating reusable components and architecture that power Hunt: Showdown and future Crytek titles.
We’re looking for a Web Design Engineer to help build this system - translating Figma components into production-ready UI and shaping how UI is developed across Crytek.
This is an opportunity to build the UI foundation for multiple games, not just individual screens.
We welcome candidates from a variety of backgrounds and experiences who are excited about building thoughtful, scalable UI.
This position is based in Frankfurt, Germany.
An online portfolio with updated work samples is necessary. Your portfolio should demonstrate the following:
* The scope of your contribution on each project
* Visual polish and attention to detail
* A strong sense of UX, both in your work and how your portfolio itself is organized
* Clean, well-structured code
* Thoughtful use of modular UI components